You are on your way to work or at home – and in Meduse you will find a little moment of relaxation and distraction. Meduse is a mix of an art and a casual game.
Among the side of the meduse you dive into a mysterious and dangerous world full of crystals and glide into the dephts of the ocean.
But be careful with your fragile and flimsy body – you are very vulnerable! Look after the sharp crystals which cross your way. Collect little gems in the water and they will help you to enable unknown powers …
Destroy the crystals and make your way through this mysterious maze. Always remember that a very breakable character have to move through a venturous world. Prevent meduse from sadly dying alone in the deep blue ocean….
Let abduct you and experience a slightly different and breathtaking world…
Software Engineering & Gameplay Design: Anne Kanisch
Art Direction & Interface Design: Vanessa Bisky
Animation & Concept Art: Sven Arne Klinger, Saskia Bartel
Text & Sound Design: Saskia Bartel, Margarita Rusanow
Advisors: Prof. Hermann Wolfram Klöckner, Mathias Jüsche
Anhalt University of Applied Science